Step 1: Get Notepad++ Step 2: Navigate to. Moderator 12-05-2022 09:06 AM. Change logs are released and updated incrementally. Ihave a i9-9900k, 2080Ti, 32GB RAM, I revert the CPU and GPU back to factory settings (both are slightly OC'd and that is sometimes a problem). 51K subscribers in the starsector community. You can also press the caps lock key to toggle fast mode at your leisure. Choose the Apps option from the list. Suggest 8gb to 16gb if you can. As is, with the mods I play, my computer slows to a crawl in fights with lots of fighters. 2 speed with ctrl+B as a key combination, for example. Omega cores, on the other hand, seem to be AI cores designed by the Alpha Cores themselves. FPS will drop to like 16 (although it's definitly more like 5) and the idle rate hits 0% hard. If you see tearing or ghosting. On certain (AMD?) graphics cards, activating the Targeting Feed on the Heron will cause a drastic framerate drop when used on shielded fighters. -In battles, the game mouse controls feel as if I had about 20 FPS and vsync on, even when the FPS counter shows 40-55 and vsync is forced off in the Nvidia control panel. Just make sure to read the note in the OP. ago. Set "useLargeRipple":false. In any case, I'll email both my save and my mac. "fps":60 --------> "fps":30. If you try to remove it as admin later on, or try to set another admin in its place you will get a notification. Re: Starsector combat freeze after ~1hr game time (MacOS) Having removed a couple faction mods and music pack this issue doesn’t seem to be going away. Alpha cores fall under "Rare drops". I have to rstart the game then. This mod gets rid of the shield glow but keeps the weapon glow on affected fighters, so you can avoid losing 30 fps whenever a Heron. It used to be called Starfarer. json". Saw that Industrial Evolution had an update. Disable V-Sync. Omega was a faction of cores created by the AI fleets. • 1 mo. r/starsector • Low FPS in Battles. It is back to maxing out the GPU at 100%. It also appears to be hard-coded that god awful teal. 13. I obviously downloaded it and started a new save file. and the save should load without difficulty. The greater good prevails in the Alliance, sometimes at the cost. But battles, with only two frigates and no drones makes it drop to 5-10fps regardless. All the portraits were generated using Severian Void's Stable Diffusion model for Starsector portraits, using images of each AI core as a base. Actually, re-reading your OP, I think you might possibly be misremembering what FPS you were getting - some of those numbers are above 60, but you couldn't get that without. Performance or battery save mode. [/quotemsg] Ok, thanks I'm going to be shooting for a monitor with free-sync to avoid any issues like that, because i get over 250 fps consistently. 1. GraphicsLib). It's not usually that taxing, but if anything else is forcing vsync elsewhere, RetroArch will also try to do it, and that double sync leads to consistent sub-60 fps. Unlike 4x games like Stellaris where the slowdown is permanent in late game, in Starsector you just have to restart the game to make it run normal again whenever the slow down happens. So that when entering a menu the FPS drops, sometimes below 20, and then at some point, usually because you've been in a menu too long, the FPS drop switches to the game itself and the menus are at normal FPS, though the degradation eventually spreads. The performance boost is found by removing CPU load and transferring it to the GPU, which vanilla starsector does not take advantage tremendously. 5gb :9 fps, 7gb : 9 fps. Do the fleets have cores piloting them? You. I can currently play one or two battles, or do two rounds of colony management before the loss of performance becomes annoying. You can also edit the settings. 3, the newest version of the mod before the drama is 2. ago. From the Power Options window, select the "High Performance" option to give your laptop a boost for running applications. I have no idea what's causing this, and even stranger is like maybe 1 battle (no matter size) will run at a smooth 60. Since I downloaded the new update, all the battles I'm in are locked at 30-31 FPS and I know its not my rig. Starsector is a bit weird when it comes to alt-tabbing. -An IT professional and amateur mechanic41 votes, 15 comments. The shaderLib mod locks my game at 30 fps. 1a] Nexerelin by Histidine, Zaphide. try changing starsector-coredataconfigsettings. Haven't tested anything else because the slowdown is so harsh it makes. I have a relatively robust system, ryzen 5 CPU, 3060ti GPU, 64gb ram, but starsector still seems to run poorly at 35 to 60 fps in most situations and down to 10 or 15 fps in battle with heavy drone swarm or missile spawn [thanks kadur and blade breakers. EDIT: already solved: The Speedup mod can be modded to include any speed with any key combination. It seems weird because you should easily get 60 FPS even with a lot of mods on your rig. Try updating to jre8, assign 8 GB ram. This Guide is for those who want to expand their colonies beyond the limits whilst saying "F*** You" to the heathen Hegemony that steals your AI cores. Fast Engine Rendering v1. The main purpose of this mod is a performance boost, taking advantage of modern GPU horsepower. or set a max fps limit within the game or video control panel if possible. To accomplish this, use the game's simulator function in a mission, pilot a Wolf or Lasher, spawn some enemy frigates, and fight them over and over until you can win consistently. ago. json of a given mod to make it compatible with the current version. Low FPS. If you want op, unbalanced and bloody fun, tahlan adds a faction with some ships that lots of people absolutely despise. Use any extra deployment points to deploy long ranged ships to support your station, hit autopilot and go make a sandwich or something. anyone knows what going on my game usually run 40-60 fps but it suddenly drops to 10-15 fps out of nowhere Modded Question/Bug With mods Share Sort by: Best. json and setting element "devMode":true It can also be toggled in-game by using the Console Commands mod with its devmode command. Select “Missions”. Change the damage modifier from 0. You can't simply unlock fps limit. The reason i think this is because the FPS and the idle % counter at the bottom mid of the screen never seems to fluctuate. It doesn't happen with snes9x for example, but I tried turning off vsync and that makes anything run normally, didn't know vsync is that taxing on low performance devices. A perfectly disposable ship. Is there anyways to unlock the damn fps from 30 to 60-infinity?Download, then drag and drop into mod folder (package contents). This is true for both unmodded and modded. Game slowing down. - Mod Profiles allow swapping between different groups of mods/versions easily. The game is set to my monitor's resolution with fullscreen disabled. When I enter a game, wether on MWII or Warzone, for the first few minutes I got a lot of FPS drops and can barely play. The game ran smoothly through all this at 60 FPS, saving and loading each took less than a second, I could navigate menus as fast as I could push the buttons, didn't have any lag or FPS drops that I could notice, and I could launch the game and be playing within 10-15 seconds: life was good. Use a ram management tool like Memory Cleaner. All while my system seems to barely be breaking a sweat (gpu clock sits around 450 with low usage, cpu usage around 30 with. Data below is tested on unmodded Starsector, consider that mods may and will cut out additional FPS depending on the mod amount. 1. "vsync":true --------> "vsync":false. You should check out my post above - there's 300 constellations setup - i'm playing on it right now and there's no fps drops. You do not gave enough ram to do it constantly. If you ask on the discord they can give you files for that. 3. Really not sure why you'd be seeing such a drop in performance - maybe some graphics settings changes to get a different game to run better? Bit of a long shot. 3. png" core file and the "Color. Having read through the log though i can’t seem to see what the problem is. Betas are fairly useful, using a single beta on a colony does not attract much attention. Magiclib. From my experience playing the game with Intel i5-7200U @ 2. Load save, navigate from spot to inner. Your ship has various turrets and hardpoints which are grouped by number. You should be OK. I tried a different mouse and different settings, but nothing has fixed the. Other things can help too, but even with ~20 colonies and 9 in a single system and lots of big battles/large fleets it's working great for me. This is especially annoying in Warzone since it can last a long time and I can't really do shit. In fact, it always pays for itself. Thankfully there is a person who is working on special patch that will unlock fps limit. Business, Economics, and Finance. 5GHz 8GB RAMHi guys, just got this cool game. Terrible FPS with ~10-20% system utilization. Inspired by games such as Escape from Tarkov and DayZ, featuring different scenarios from scavenging to. Just understand that if your pushing. The Groups rare_tech and rare_tech_low are those who are responsible for the Domain-Tech items you find. MagicLib is a mod that provides an open-source library that is full of plugins and scripts written by the Starsector community. If you have Nexerelin, you can make a system with like 4 shitty colonies, give them each an alpha core battlestation, and then go "harvest" every once in a while for alpha cores. Seriously, if you can't pilot your afflictor to violate the unshielded rears of ships 3 times your size, you should go back to lumbering low-tech. I guess game just can't handle the amount of things beyond some point. Uses modern OpenGL rendering techniques to efficiently render custom engine plumes. The product of multiple mentions. This happens after more than 1 or 2 hours of countinuous play. With these skills, a fleet full of d-mod ships costs 45% less supplies per day to maintain. But if you're getting huge framerate drops even at the main menu I think this is probably the culprit. Starsector is much about economics, even more with nexerelin Reply replyHowever, that warning comes up for both my older save (slow) and newer saves (normal speed). 3) Click on save to commit the changes. in the craptop preset folder, copy the GRAPHICS_OPTIONS config file and paste it in the main GraphicsLib directory, you should see another GRAPHICS_OPTIONS file already there. csv at. Special thanks to Alex and the dev team of Starsector, Starsector community and all Star Wars fans. Freezes are "just" 1-2 seconds for me, but I also have these fps drops to 20 and below very frequently. They work, and when they hit they tend to make a big difference thanks to their massive alpha. There could well be a battle of the modders from here on, as the veteran modder clearly has a vested. approach the drone swarms. Nemesischonk • War crimes included • 3 yr. Some of these are the time between the first patch notes and release; the big updates usually have multiple stages. r/starsector. As an owner and user of a laptop I consider a potatoe, these "specs" make mine look like a high-end rig. Drop Groups. 4 (a near double increase), and the capitol ship with the second best shield efficiency factor, the Astral, has an upkeep factor of 0. Limit FPS to the average FPS you get using RTSS. The next best capitol only has an upkeep factor of 0. Reviewers praised the game on release. I just ran some tests to make sure, and it's definitely not happening here - the game speed only drops after the frame rate dips below 30, so for example if the frame rate is 15, then the game will run at 50% speed, while for any framerate >= 30, it'll run at normal speed. The purpose of this mod is a performance boost, taking better advantage of GPU horsepower. Now, I understand I may have pushed it too hard and the game's default battle size is locked to 500 for a reason. Starsector is highly customizable even without mods so you can tweak it to your liking. Reds are Gamma cores, Yellows are Beta and Blues are Alpha. 96a] Adjusted Sector. The shaderLib mod locks my game at 30 fps. On the campaign map, if the game is paused after pressing either ESC. laptop and I have been having problems with the starsector crashing in the late game. Besides that - certain fleets carry Alpha cores (hint - look for High danger beacons) so if you have a sizeable fleet you can pretty much farm 5-6 of these per hour (on top of lots of Gammas and Betas). GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Add a Comment. Through Windows settings change power settings to. Hmm, it seems a lot more stuttery than just slowing down time but I’ll take a look again (I think my actual FPS counter drop) pedro1_1 • 3 yr. For a while I have observed that FPS seems to tank after sizeable battles, and just a moment ago I was flying around at pretty stable in-system 60 FPS but immediately after a large(ish) battle my in-system FPS drops to sub-20 and hyperspace FPS is even worse at 12 - 18 FPS (was 40ish before slowdown). The monitor is most useful when drawing fire away from enemy capital ships, however, if the enemy has capitals, these battles will be going on for a while and the monitor will quickly begin to have problems due to extended deployment. Why wont it die? (24 FPS on Ryzen 5 5600) Combat Screenshots Locked post. For example, the "basic" drop group might include fuel, supplies, metal, and heavy machinery - so we could then say "drop 10,000 credits worth of items from the 'basic' group". Same with luddic enhancement. Now normally starsector works fine in Fullscreen, but for me it has an issue where I alt tab out and back in it might be fine but sometimes it starts having a glitch where it only gives me 1 change of frame on screen every so often, it allowed me to slowly save and quit but it takes a long time for the. Thankfully, in Windows 10 you can easily achieve this mode through the Power Options window. After each step, check to see if the problem is gone: 1. ini file within the GraphicsLib folder in a program like Notepad++. Even the ship outfitting is very streamlined, an actual autistic game would've given you the ship as a grid and have you manually place every thruster, weapon mount, reactor core, shield generator, and armor plate, and. The shift in FPS makes the game jittery, but again, it only happens when I move my cursor. So you can set a 0. json under Starsectorstarsector-coredataconfig. Pretty much exactly what the title says, the game runs fine but then drops to unplayable FPS. Originally posted by Avari3l: I totally agree with you on Starsector's combat system being extraordinary motivating and diverse. 03. Droll12 • 3 yr. The purpose of this mod is a performance boost, taking better advantage of GPU horsepower. Wanted to play some starsector. - Change vmparams or the starsector . This is a fix for a bug that has been annoying me for a long time. In the root of your Starsector directory, there's a file simply named "vmparams"Just lost my first campaign. For every ~10 fleets downed in orange and red warning beacon sector, about 50% of the time I get a gamma core, if I'm lucky I might get a beta 20% of the time. I wonder if the dev will switch to lwjgl 3 and thread it a bit better (MT lighting calcs). Ive tried to change Vsync to "false", dedicate 4gb ram, and run with java 8 but with no luck. In the main menu, alt-tabbing is impossible, I can only look at my desktop or a different window if I hit ctrl+alt+del, and then open the task manager. json and replace existing file in your Adjusted Sector config directory. I also managed to screenshot a pic of my task manager during the many ship part of the battle. Upgrading the Starsector local copy of java in the \jre\ director to version 8 will also speed things up, and you're need to do the above again to make sure it's running off the right GPU. it is literally just the normal version of the game, the sseth man just gives you his registration code so you won't have to buy your own, since registration codes are infinitely reusable. The correct way to attack a Monitor would be pulsing TPC/other weapons at low intensity. 2 speed with ctrl+B as a key combination, for example. A place to discuss the Oculus Quest 2. My modded game of Starsector keeps popping up and saying memory leak detected. Try updating to jre8, assign 8 GB ram. aaronrizz • 3 yr. r/starsector. Cataclysm boss drops item that gives that ability. I saw FPS instability. FPS drop. Also, no idea what happens if the chance goes >1 with the multiplier applied. Open comment sort options Best; Top; New;The goal of this Mod Pack is to put all of my private modifications to Starsector into one easy-to-install package. Best. So I'm getting FPS drops on the overworld and in battles. json. I used as many mods I could with max battles size, ran every test at least 3 times and got this on benchmark test of starsector. There are currently two versions of this mod: The lite version is an "Author's Cut", containing a selection of what I thought were. Note that V-Sync must be turned off to make FPS limiter work. most of the time I respect the starsector modders, but I'm sorely disappointed in both sides here. Essential when fighting bosses (very powerful unique ships) and perhaps [very redacted]. Just have to find and beat it. ago. Starsector (formerly Starfarer) is an upcoming top-down single-player indie role-playing game developed and published by Fractal Softworks for computers in 2011. 5. Unlike 4x games like Stellaris where the slowdown is permanent in late game, in Starsector you just have to restart the game to make it run normal again whenever the slow down happens. exe into AMDs Software and forced a minimum core clock of 1500MHz on both. But FPS was still unchanged. 1 will cause your fleet to suffer 10% more damage. 3. 9. So. So I'm getting FPS drops on the overworld and in battles. New planet types work very well with Boggled’s Terraforming and Station Construction but idk if it works well with DIY planets. Mods that add new markets are especially bad, and i think adjusted. Set in the year 3126, the player commands a fleet of spaceships and engages in combat, trade, and exploration in a procedurally generated world. 2. Perks in the leadership tree also work to strengthen you. If you see tearing or ghosting. Where would be a good place to put the Alpha core, and will there be any problems that come with it? Side note, I seem to be stuck on the story, have only done the first and second quest, but the only thing in my story quest section is the Red Planet quest (yes I have travelled there, went worse than expected to say the least)My FPS is dead because of you !! : r/starsector. In the mojave i get ~100 fps but my fps is generally in the 40's in the Frontier and sometimes down to sub 20. The benefits of a Dram are well known. I even dab on every timeless fleet from [Tahlan shipworks] that I set my eyes on. Without Razer - 5gb : 11 fps, 5. they are generated when you interact and salvage the entity, which is way, way after other loot is generated (as you said, at sector generation). Having played only a couple hours, it's a much less tactical approach and much more focused on mechanical skill, which for me is quite tiring. This new mod seems to have beaten the veteran Bethesda DLSS modder to the punch, somehow. Make space feel more like space!Re: [0. Force disable anti-aliasing through the intel driver. This math proves it. Set "useLargeRipple":false. Honestly I was expecting more from Star Valor. 4 GB Heap: Most combinations of mods will work with a 4 GB heap; only some of the craziest configurations (a dozen or more factions, plus Nexerelin and DynaSector) will overload this. json and editing the volume of "nskr_takedown". From my experience running the game on a 3600x it doesn't get too bad until endgame, where it drops off to 30, maybe 20 if there's a lot of fighters, which tbh on the combat side I find good enough, but if you want smooth 1k battle sizes in starsector no pc is gonna work lol, that's just java being java. FPS only drops slightly when in the biggest fights with graphics lib mod installed (that mod is a. The performance boost is found by using a single batch call to render plumes in a single operation, avoiding the lengthy frame time that. If for whatever reason you need to Load A Save you will need to exit Starsector and reopen it. ago. FPS drop. 2. * Checked that my graphics drives and GPU Bios are up-to-date. I will check this out, no harm in trying. My current game uses aroud 50 or maybe 60 mods, not pretty sure of the real count. You should take the salvaging skill that gives extra supplies from salvage. [/quotemsg] Ok, thanks I'm going to be shooting for a monitor with free-sync to avoid any issues like that, because i get over 250 fps consistently. Specs are at the end of the post, it's not the hardware. Reduce fighter bound polygons for better fps performance; Version 0. I heard that increasing the RAM allocation on the vmparams file helps with mods, changed that and didn't saw much of a improvement but I don't run any heavy mods anyway. 25. SpaceMarine_CR • 2 yr. Then start a new game with Easy difficulty. Step 3: On the colony build: a Star Fortress (midline is the strongest one because it rotates so fast) and a Waystation. This improves FPS and stuttering on this game. Advertisement Coins. Either by outright destroying the target, punching a huge hole in armor, or overloading their shields. Getting out is a bit harder though. Raising your standing with tri-tachion also raises it with the remnants, no need to get a commission. I've turned off vysnc and have 16gb of RAM starsector can use. r/OculusQuest2. r/starsector • What’s the best part of the 0. 0 coins. 1. So, turning on verbose logging from Starsector's settings. Is there a way to disable the lock? Messing with the Nvidia control panel didn't do it. I'll copypaste part of the instructions posted on Discord by Wisp below: You need to right click on the application and select 'show package contents'. Reduce FPS. - Disabling Vsync, setting the openGL stuff on the 970 GTX in the control panel. Search "maxBattleSize" in settings. 3. Features - Mod Browser to view and install mods from the Forums and Discord's #mod_updates without leaving SMOL. Like Bob Ross said: "It's your world, you can put anything you like in it" or something like that. Essentially, the Mjolnir forces smaller ships to drop their shields or risk overload, after which the EMP damage quickly disables the target's weapons. Mine is currently set to 2000 deployment points. In the past I've heard that Vayra's Sector and/or Starship Legends might have some sort of problem like that but I've never tested that myself. 2 - Combat FPS Booster (fractalsoftworks. ago. We shouldn't have to spend hours messing around with in-game and nvcp settings to make the game work,. CYMilkydromeda • United Aurora Federation • 1 yr. Code says "uaf_elite_bp, no_bp_drop, restricted, no_drop_salvage, no_dealer" So you have to find the advanced/elite blueprint of UAF you can not get it from salvage or raiding. Do check if you have enough space, especially. 7ghz. You can fire by press the. To enable choosen preset, just download settings file, rename it to settings. I've also noticed that my GPU utilizations drops significantly when this happens, but again, I don't know why. They are a fairly common drop from Motherships. All you should need is a text editor like notepad. I tried to tweak with my settings a bit to reduce. "fps":60 --------> "fps":30. Formerly, known as Starfarer, Starsector was released in 2013. If not, then find those mods and defiantly stop running your game at 3x speed. I really want to take out this domain mothership please. Premium Powerups Explore Gaming. It drops to a. By rare items, I mean stuff that can be acquired only through commission or lucky drop from combat (against major or hidden factions). Then change the value to whatever you want. or set a max fps limit within the game or video control panel if possible. Ship. The FPS and Idle indicator both read about 60 fps and ~40-50% idle both in the campaign map view, and during combat. I have my ram allocation set to 4096, 8gb ram total on my machine, I run the tool constantly while gaming, and set the options to purge every 5 minutes and at 80%+ usage. It allows to slow down/speed up any singleplayer game. For new players, it is highly recommended to play through the in-game tutorials and to read about the Game Mechanics. It is back to maxing out the GPU at 100%. 04, with an Nvidia GeForce GT 520. Suggestions to improve fps/performance on Ryzen 5 system with 3060ti. Particularly the luddic Path, whome have seemingly got sleepers in my Alpha colony!Most battles, if they don't plunge into chaos, will have an ebb and flow of powers. The large ripple uses a lot of video memory. exe" (Starsector's update to Java 8 was originally reverted and the use of non-standard versions blocked because it caused some strange bugs that couldn't be feasibly tracked down in the available time, but one. How to Increase Max Battle Size in Starsector. The only thing Starsector would benefit from releasing on steam would be even bigger mods upvotes · comments. Someone’s already answered your question so I’ll add a warning - large battles can end up a bit like EVE on lines time dilation, as your computer chugs everything goes into. The ram usage from console command doesn’t seem to ever pass 50% though. Increases the render distance. Previously in the “Best AAA Games” post, I had explained why space exploration games are getting much-needed attention. Now normally starsector works fine in Fullscreen, but for me it has an issue where I alt tab out and back in it might be fine but sometimes it starts having a glitch where it only gives me 1 change of frame on screen every so often, it allowed me to slowly save and quit but it takes a long time for the. They come from the HELMET collection in the sprite. 7!Hold Shift and right click to add 1 more to the stack you're "holding", left click to drop 1 from the stack Either ctrl or alt (can't remember right now honestly) and click to move the entire stack. - Easily. Fans of Star Wars and strategy game fans will agree Star Wars 2020 is sure to offer something superb. It's all fine and dandy on the regular screen, 60-50 pretty smooth. Note that you shouldn't assign more than 8G otherwise the game engine will choke on trying to manage it and slow down. (I have an I3 with the stable 30 fps on big battles sometimes it drops to ~15 when a lot of ships appear instantly on the minimap or are just visible, but it regains back quickly to 30) Reply reply. While fighting a late game battle I noticed my FPS dropping way down into the 30's so I went into the settings to optimize things a. Stay with your frontline, and once an enemy starts to get weakened, pulls back or gets seperated, jump in and destroy them, then pull back. . GTX 760 AMD 6300. Orbital stations commanded by alpha cores always drop alpha cores as battle loot, while the alpha cores don't actually disappear from the station. Some things you can try: Enable Muti-Thread. If i disable it, the game works perfectly, even with other mods. This isn't a good way to mass obtain them but probably easiest one. Turn on Vsync, gysync etc. Games crashing and fps drops I have a decent setup with a 3070, 17 11700k, 32 gbs ram, and z590 motherboard, but even on low intensity games I get fps drops and weird audio bugs. sh. Get the skills that reduce the impact of dmods, make them reduce ship maintenance, and make salvaged ships have fewer dmods. json. Go to game's graphics settings and set Turf Effects, Long Range Shadows, HIgh Quality DOF, Bloom and Lens Flare to OFF. Vendors specify how bad of a deficiency is, and how many units they will extra on depending on the severity of the deficiency. The Red Planet - Unique colony building blueprint if you defeat the defensive fleet. Share Add a.